Category Archives: NIME

NIME performance

One by one, things are getting done.  This past week, I presented the Pusher/Puller as an architectural piece in Metaforms and as a performance at the NIME Show, both of which went extremely well.  On Monday, Metaforms was held as a nine-hour critique session where each class member had approximately 30-40 minutes to present, field [...]

NIME moves on!

…and my form has shape!
I went wandering around Mood Fabrics last week (it’s HUGE, btw), and attempted to find something that was stretchy, half-transparent, and whiteish in color.  What I found was a big sheet of rayon, which gives the overall form a definite shape while still hinting at the science going on underneath and [...]

Hacking a Behringer BCF2000

So I got this Behringer BCF2000 because it wanted its beautifully motorized innards, but I didn’t want to take it apart and risk ruining both a wonderful piece of hardware and a moderately comprehensive warranty, so I wanted to see the insides first.  So I applied some internet to the task, and found that someone [...]

Performance Plan

So here’s my first serious stab at a performance plan for my NIME object. I’m going to map out something more interesting (probably in Illustrator or something) and/or post the Max patch as I plan to move through it, but I’m not quite there yet with that.
Performance - the strange object

Start: the form sits [...]

Thinking out the space and sound

I’ve been thinking more about how Sound/Space will be displayed and used, and while I think a lot of that may be dictated by the final form and its abillity to react to the audio cues of the surrounding area, it’s coming into its own a bit more at this point. I want it [...]

Playing with spaces

I’ve been plowing forward with the Sound/Space (or whatever it ends up getting called — Pusher/Puller and Pushmepullyou still sit on the block) design, and tried out some more materials for the top.  At Dana’s suggestion, I gave pantyhose a shot, and it does a beautiful job of showing the points and the dips in [...]

Mixer!

Just when I swear off further physical work on my NIME prototype, the soon-to-be source of my motorized slide pots arrives:

It actually behaves better than most Behringer equipment I’ve messed with, and the motorized sliders react surprisingly well.  Of course, at this point, I’ll probably have to wait until after finals to take it apart [...]

Take it apart, put it back together

So it’s back to the lab again…

After taking a week to really rethink the way my prototype works, I started solidifying the innards a bit better.  I’d wanted to add motion, beef up the structure, possibly make it bigger, and do a while pile of other things, but realistically I’ll have to call it quits [...]

NIME - after the demo

So as noted on this here blog, last week I put everything together, and it worked much better than planned.  I demoed it in class shortly after, and got some wonderful feedback.  What I took away from it was as follows:
- It needs to reference the inspiration of architecture more in the sound of things.  [...]

Woah, it works!

Finally started nut-and-bolt-ing things together for the Pusherpuller (working title, obviously — I also like Soundspace, which came to me on the PATH ride home) today, and it’s doing quite well.  I mean, it works, so that’s a big jump forward.  By the time I left, I had the full unit inside its casing and [...]