The new Socialbomb boards have been prototyped, printed, and soldered up — and they work perfectly! Adam, Scott and I are working on some backend changes now, [...]
So I’m not sure I’ve mentioned this here in any detail, but Adam, Scott and I are taking a revised version of our way-fun Socialbomb game pieces to O’Reilly E-Tech this year (err, in two weeks). We’re absolutely thrilled and honored to be part of such an amazing conference, and stoked to get to head [...]
This is the presentation Scott, Adam and I gave in NetObjects, NetEffects and Designing for Constraints (phew!). There’s a much better write-up on socialbomb.net, but here’s the pretty slides:
In case anybody cares, this is our official “what the f#&$ do we do?” statement:
Social Bomb is a game about social circles and [...]
Scott, Adam and I have tirelessly bashed forward with our game project, and it’s moving… slowly. As it turns out, XBees look really cute and friendly, but are in fact devices of pure evil, hellbent on taking over your life and draining you of your life (and free time).
The good news so far is [...]
They talk!, by doryexmachina.
Adam, Scott and I have been bashing away at getting our XBee friends talking. They do! Sometimes. Occasionally. When they feel like [...]
My pong paddle (and housing), by doryexmachina.
Right, so I should have written this up EONS ago, but I got caught up in doing everything else, then going to SXSW, [...]
So, I may have blogged about this a little before spring break — but since so much has changed in that time, let’s pretend I didn’t and start all over again. Sheesh, I’ve been bad about documenting this semester. New leaf begins: NOW!
I’m working with Adam and Scott on creating a game [...]
Hi! I'm Mike. I'm a recent graduate of NYU ITP, where I focused my research on ubiquitous computing in urban atmospheres, interactive architecture, sustainable energy, emergent networks, big games, audio art, and anything else I can get my hands on. This blog holds my work, thoughts and random rantings from my time at ITP.