Archive for the 'pComp' Category

Exploding cup of lentils

Saturday, January 27th, 2007

Okay, actually, it didn’t quite work out like that at all, but here is the almost-a-week-overdue story of how I was tasked to make an improv project for my Networked Objects class (which involved monkeys, pudding, lentils, cups, etc), how it all kinda worked, and then how it all mostly sucked in the end.

I started out with a simple concept: we were tasked to make a project in one week that had to interact with the user. It had to use one or more from a list of verbs (including blowing, tapping, pushing, etc), a list of random objects (the aforementioned monkeys, pudding, lentils, cups, and playground balls), and must produce a reaction (including sound, light, movement, etc).

I started out with a computer fan, a big cup (stolen from my kitchen), a bag of lentils (thank you Adam Simon!) and a piezo attached to my arduino. However, after a few hours of playing around with various setups (and hot glue, foamcore, and a few other helping items), it became clear that it just wasn’t going to work out, and thus the concept was abandoned.

So, since I fortunately have a huge freaking pile of white LED’s from last semester, I wired up three of them, and plugged them through a cup from the water station. The original plan had been to wire fiberoptics through the bottom, however they were being cantankerous and at this point time was of the essence. Once they were set, I stuck a piezo to the edge of the cup, and hooked it all up to an arduino mini. The plan was that if you flicked the cup, the lights would blink.

What I ended up with was this: a cup of lentils with lights… except the lights went off constantly. Somewhere on the trip back from Jersey City (or perhaps just due to the insanity that is the ITP floor), the piezo just stopped behaving properly, and when it was time to present, my “interactive” concept wasn’t interactive at all — it didn’t require user input for anything.

So, in short, it didn’t quite work out as planned, but the original concept, I still think, would have been great. I’ll be honest, I hope I get an excuse to build that again later on.

ArborOptics - a recap

Monday, December 11th, 2006

Having spent the entire second half of the semester focused on one single project for Physical Computing, it’s very difficult to take a few steps back and try to recap the entire experience. However, as that’s pretty much the whole point of presenting to an audience, let’s give this a try, shall we?

[more after the jump]

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Perfy perfy

Sunday, December 3rd, 2006

Huzzah! The Mini and the USB plug have been perfboard’d!!

TREE!!!!!

Friday, December 1st, 2006

More pictures here.

Movies of said tree:

The tree evolves…

Monday, November 27th, 2006

So i finally un-screwed my code and got the tri-color LED talking to Processing, which is right now telling it to change color every so often. This is very good. Right now it’s just pretty, the next step is bring the weather parser back and have it send color changes, but that’s nearly done as well. And then, the actual tree…

But seen above is the shot of that one tri-color shining through the fiberoptic strands I might use. Or ones like these, anyway — these particular ones were broken off the end of a crappy pen from Staples. Yay for gaudy office supplies!

Movie of the LED on its own here: [ clicky ]

I may never need to buy a power supply again…

Sunday, November 19th, 2006


So I emptied out all my junk drawers/bins/shelves at my apartment, and found that all the shit I’d been hoarding for years may finally come in handy. Broken printer? Motors! Cables? Wires!

Also found an old soldering iron and a few usb/firewire/serial cables that I’m sure I can make use of.

Less to buy = huzzah, at this point.

…and now, after cleaning and recovering from the night spent talking to folks in Andy’s elevator, I am tired. Time for beer and … pComp final work. Sigh.

pComp Final - starting the tree

Friday, November 17th, 2006

Okay, so my to-do list for pComp doesn’t look too horrible right now:

I’ve started to get this tree thing off the ground, first with a sketch:

Which is based largely on these two tree ideas:

[gem tree] and [wire bonsai]

Well, it looks pretty in code anyway.

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Take it from me, LED’s just don’t understand…

Wednesday, November 15th, 2006
Learning Max/MSP. Click full size view to diggit all. Also, as you may note, Max has LED buttons in the software that can be “wired up” to blink when things happen in the program. Apparently new media lovers the world ’round are just CRAZY for the blinkies.

Today was spent, for the most part, in the Japanese Room with Lesley, learning Max/MSP.  Our onging attempt at drawing music (see also: our ICM final project) seems way more feasible in Max than Processing (or any other language we may learn in the next month), so it’s been our goal to get a semi-functional knowledge going so we can proceed with the rest of the project.  So far, I can get it to print curses and blink a light while making a sound that closely resembles what I’d imagine a dying whale to sound like in outer space.  Useful!

Fortunately, Max is proving to be waaaaay easier to work with than other languages, largely because it’s so graphically-based.  You drag an icon onto the screen, you give it a name or number, you type a command, and off you go.  This is inquestionably easier now than it would have been two month ago, as I now have a rudimentary understanding of programming and am familiar with a lot of the terms used, but it’s still not as much of a cakewalk as many would say.  Then again, these many seem to be all audio/video artists.  So meh.
I’m good now with getting it to play pitched sounds, respond to metronomes, evolve sounds (additive and/or FM synthesis), etc, but I haven’t gotten it to respond to any midi device I’ve made.  I’m sure I’m just missing a button somewhere, so this should be fixable, and hopefully painless.

To add to the fun of all this, I have a bunch of new sliders and knobs to play with thanks to Amit (an ITP grad himself) who was liberating a box of pComp stuff.  For me, this meant picking up a few chips, a multiplexor, a bunch of knobs, some audio thingies, a bag of piezos, a helping hands unit and a pile of other things.  I shall now invent some sort of project that requires these things, or at least that’s the plan.  The sliders on their own should make for really excellent synth controllers, once I learn how the hell to do that.

Full scope of the loot here.

Miniminiblinkyblinky!

Saturday, November 11th, 2006
She works! My lil’ mini withstood its first (and second) test of blinky lighting, thanks to the diagram Arduino.cc put up and Jane Oh’s neato how-to.

Top-down view (notes on Flickr page):

It’s pretty much the exact same as Jane’s setup, but yellow is RX, blue is TX, the upper red and black are power and ground for the arduino, the bottom black and red are power to the board. The other red wire to the chip (and black on the board) are the reset switch. I forgot to switch ports (and switch to 168) initially, but after that, worked like a charm!

And MINI!

pComp Final - Observations

Friday, November 10th, 2006

So people like trees, it seems.

I’d spent this week observing trees, spaces without trees, and people’s opinions of trees. The latter actually proved the most fruitful, with
What I’d like to do is create something like this:

or

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