news

Summer Wrap-up

08.21.07 | Permalink
Well hello and welcome back to the website I always swear I'll update and never do. Summer's been delightfully busy and busily delightful. I'm just now wrapping up a wonderful stay doing some research and prototyping work with Unified Field, which has been a great experience. Earlier on, ...

projects

Personal PowerPlant

07.23.07 | Permalink

I was fortunate enough to spend some time this summer with Mouna Andraos, Jennifer Broutin, and Carmen Trudell at Eyebeam, working on ideas for the Alternative Energy Workshop (which went down on June 23rd), and from it came a killer idea: the personal powerPlant. People were coming to ...

projects

Social Bomb

05.08.07 | Permalink
www.socialbomb.net Social Bomb is a game about social circles and quantified reputation scores. The current version is designed to accommodate 15-20 players. Each player is awarded points for being near players with higher reputations, and penalized for being near players with lower reputations. Bonuses and penalties ...

asides, news

ITP Show-a-go-go

04.12.07 | Permalink
There's a lot going on here, but mostly, I'm knee-deep in the ITP Spring Show. I've got two projects in the show: The sustainable-energy-powered Door Secure, and the blogged-by-CNET and Gizmodo (g'head, click on games, do it -- and picture here), and MAKE -- Social ...

projects

Concrete Crickets

04.10.07 | Permalink
Graffiti is one of the most powerful and most personal displays in the urban experience, and can be used to make statements, tag territory, spread messages -- urban markup language in practice. However, the output is nearly always visual in nature, making this experience one-dimensional. Furthermore, rarely does the work ...



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